File: database (copia).sqlite - Tab length: 1 2 4 8 - Lines: on off - No wrap: on off

01: SQLite format 3@  +%6P tablebrushbrushCREATE TABLE brush (
02: id BIGINT PRIMARY KEY,
03: tile BIGINT,
04: animation BOOLEAN,
05: offset BIGINT,
06: passable BOOLEAN,
07: height INT,
08: masked BOOLEAN ,
09: mask BIGINT,
10: collision TEXT,
11: interaction TEXT
12: )L}tablemaskmaskCREATE TABLE mask ( id BIGINT PRIMARY KEY, sprite TEXT )';indexsqlite_autoindex_mask_1mask_tablebrushbrushCREATE TABLE brush (
13: id BIGINT PRIMARY KEY,
14: tile BIGINT,
15: animation BOOLEAN,
16: offset BIGINT ,
17: passable BOOLEAN,
18: height INT,
19: )
20: =indexsqlite_autoindex_brush_1brush_L}tabletiletileCREATE TABLE tile ( id BIGINT PRIMARY KEY, sprite TEXT )';indexsqlite_autoindex_tile_1tilen55}tableSQLIteManager_backupSQLIteManager_backupCREATE TABLE SQLIteManager_backup(id BIGINT,sprite TEXT)+=indexsqlite_autoindex_brush_1brush `mXC.q\G2u`
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22: 
23:             !vfP9uS5uaJ2!# boy_tie.bmp 5roof_weapon_shop.bmp1roof_item_shop.bmp/roof_bookshop.bmp)roof_right.bmp'roof_left.bmp3house_old_right.bmp;house_old_left_sign.bmp%door_old.bmp+door_pretty.bmp3house_new_right.bmp1house_new_left.bmp?wall_top_right_corner.bmp=wall_top_left_corner.bmp Ewall_bottom_right_corner.bmpCwall_bottom_left_corner.bmp)wall_horiz.bmp'wall_vert.bmpsign.bmp5tree_bottomright.bmp3tree_bottomleft.bmp=tree_topright_forest.bmp;
24: tree_topleft_forest.bmp
25: /   tree_topright.bmp   -tree_topleft.bmp!flower.bmp+path_round1.bmp-path_corner4.bmp-path_corner3.bmp-path_corner2.bmp-path_corner1.bmppath.bmpgrass.bmp
26: !:|vpjd^XRLF@: !
27:    
28:    
29:  @|vpjd^XRLF@
30:    
31:     WykW)wall_horiz.bmpsign.bmp/tree_topright.bmp-tree_topleft.bmp5tree_bottomright.bmp3tree_bottomleft.bmp)roof_right.bmp'roof_left.bmp
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