File: default.cfg - Tab length: 1 2 4 8 - Lines: on off - No wrap: on off

001: // generated by Call of Duty, do not modify
002: unbindall
003: bind TAB "+scores"
004: bind ESCAPE "togglemenu"
005: bind SPACE "+gostand"
006: bind 1 "weaponslot primary"
007: bind 2 "weaponslot primaryb"
008: bind 3 "weaponslot pistol"
009: bind 4 "weaponslot grenade"
010: bind 7 "weapnext"
011: bind 9 "weapprev"
012: bind ` "toggleconsole"
013: bind A "+leanleft"
014: bind C "gocrouch"
015: bind D "+moveright"
016: bind E "+leanright"
017: bind F "+activate"
018: bind M "weapalt"
019: bind Q "+moveleft"
020: bind R "+reload"
021: bind S "+back"
022: bind Z "+forward"
023: bind ~ "toggleconsole"
024: bind PAUSE "toggle cl_paused"
025: bind OPT "toggle cl_run"
026: bind CTRL "goprone"
027: bind SHIFT "+melee"
028: bind F5 "savegame quicksave"
029: bind F9 "loadgame quicksave"
030: bind F12 "screenshotJPEG"
031: bind MOUSE1 "+attack"
032: bind MOUSE2 "toggle cl_run"
033: seta ai_badPathSpam "0"
034: seta ai_corpseCount "20"
035: seta ai_ShowCanshootChecks "0"
036: seta cg_blood "1"
037: seta cg_brass "1"
038: seta cg_crosshairAlpha "1.0"
039: seta cg_crosshairAlphaMin "0.7"
040: seta cg_crosshairDynamic "0"
041: seta cg_crosshairNoGun "gfx/reticle/hud@center_ads.tga"
042: seta cg_cursorHints "3"
043: seta cg_draw2D "1"
044: seta cg_drawCrosshair "1"
045: seta cg_drawFPS "0"
046: seta cg_drawSnapshot "0"
047: seta cg_drawStatus "1"
048: seta cg_drawTimer "0"
049: seta cg_fov "80"
050: seta cg_gameBoldMessageWidth "60"
051: seta cg_gameMessageWidth "70"
052: seta cg_hintFadeTime "100"
053: seta cg_hudAlpha "1.0"
054: seta cg_hudCompassMaxRange "1024"
055: seta cg_hudCompassMinRadius "0"
056: seta cg_hudCompassMinRange "0"
057: seta cg_hudCompassSize "1.0"
058: seta cg_hudCompassSpringyPointers "0"
059: seta cg_hudDamageIconHeight "64"
060: seta cg_hudDamageIconInScope "0"
061: seta cg_hudDamageIconOffset "32"
062: seta cg_hudDamageIconTime "2000"
063: seta cg_hudDamageIconWidth "128"
064: seta cg_hudObjectiveMaxHeight "70"
065: seta cg_hudObjectiveMaxRange "2048"
066: seta cg_hudObjectiveMinAlpha "1"
067: seta cg_hudObjectiveMinHeight "-70"
068: seta cg_hudObjectiveNumRings "10"
069: seta cg_hudObjectiveRingSize "64"
070: seta cg_hudObjectiveRingTime "10000"
071: seta cg_hudStanceHintPrints "1"
072: seta cg_marks "0"
073: seta cg_nopredict "0"
074: seta cg_railTrailTime "400"
075: seta cg_selectedPlayer "0"
076: seta cg_shadows "0"
077: seta cg_stereoSeparation "0.4"
078: seta cg_subtitleMinTime "3"
079: seta cg_subtitles "1"
080: seta cg_subtitleWidth "80"
081: seta cg_viewsize "100"
082: seta cg_weaponCycleDelay "0"
083: seta cl_freelook "1"
084: seta cl_goStandJumpTime "0"
085: seta cl_language "1"
086: seta cl_mouseAccel "0"
087: seta cl_pitchspeed "140"
088: seta cl_xmodelcheck "0"
089: seta cl_yawspeed "140"
090: seta cm_playerCurveClip "1"
091: seta com_hunkmegs "128"
092: seta com_introplayed "0"
093: seta com_maxfps "0"
094: seta com_recommendedSet "1"
095: seta con_debug "0"
096: seta con_minicon "0"
097: seta con_miniconlines "5"
098: seta con_minicontime "4"
099: seta g_lastSaveGame "save\autosave\redsquare-5.svg"
100: seta g_spSkill "2"
101: seta g_useGear "1"
102: seta g_useholdtime "10"
103: seta in_joystick "0"
104: seta in_macMouseDivider "163"
105: seta in_mouse "1"
106: seta joy_threshold "0.15"
107: seta joy_xbutton "1"
108: seta joy_ybutton "1"
109: seta m_filter "0"
110: seta m_forward "0.25"
111: seta m_pitch "0.022"
112: seta m_side "0.25"
113: seta m_yaw "0.022"
114: seta monkeytoy "1"
115: seta mss_3d_provider "Miles Fast 2D Positional Audio"
116: seta mss_bits "16"
117: seta mss_errorOnMissing "1"
118: seta mss_khz "22"
119: seta mss_stereo "1"
120: seta mss_volume "0.8"
121: seta r_arb_multisample "0"
122: seta r_arb_samples "2"
123: seta r_ati_fsaa_samples "1"
124: seta r_ati_pntriangles "0"
125: seta r_ati_truform_normalmode "QUADRATIC"
126: seta r_ati_truform_pointmode "CUBIC"
127: seta r_ati_truform_tess "0"
128: seta r_colorbits "32"
129: seta r_customaspect "1"
130: seta r_customheight "1024"
131: seta r_customwidth "1600"
132: seta r_depthbits "0"
133: seta r_detailtextures "1"
134: seta r_device "0"
135: seta r_diffuseSunQuality "2"
136: seta r_diffuseSunSteps "3"
137: seta r_dlightQuality "1"
138: seta r_drawSun "1"
139: seta r_dynamiclight "1"
140: seta r_entLightCutoff "0.2"
141: seta r_ext_nv_multisample_filter "1"
142: seta r_ext_texture_filter_anisotropic "0"
143: seta r_ext_transform_hint "1"
144: seta r_fastsky "0"
145: seta r_fences "1"
146: seta r_finish "0"
147: seta r_flares "1"
148: seta r_fullscreen "1"
149: seta r_gamma "1.38542"
150: seta r_ignoreGLErrors "1"
151: seta r_ignorehwgamma "0"
152: seta r_inGameVideo "1"
153: seta r_lodbias "0"
154: seta r_lodscale "1"
155: seta r_maxEntLights "8"
156: seta r_mem_agp "8"
157: seta r_mem_backend "0.5"
158: seta r_mem_manual "0"
159: seta r_mem_video "2"
160: seta r_minEntLightIntensity "0.02"
161: seta r_mode "4"
162: seta r_nv_fog_dist "1"
163: seta r_nv_fogdist_mode "GL_EYE_RADIAL_NV"
164: seta r_nv_fsaa_samples "4"
165: seta r_overBrightBits "1"
166: seta r_picmip "1"
167: seta r_picmip2 "2"
168: seta r_portalbevels "0.7"
169: seta r_primitives "0"
170: seta r_railCoreWidth "1"
171: seta r_railSegmentLength "32"
172: seta r_railWidth "16"
173: seta r_simpleMipMaps "1"
174: seta r_skip_auto_config "0"
175: seta r_smp "0"
176: seta r_stencilbits "8"
177: seta r_swapDelay "0"
178: seta r_swapInterval "0"
179: seta r_texturebits "0"
180: seta r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
181: seta r_vbo_interleave "0"
182: seta r_vbo_paranoia "0"
183: seta r_vbo_smc_static_draw "1"
184: seta r_vbo_stream_draw "1"
185: seta scr_dam_spray "1"
186: seta scr_dawnville_fast "0"
187: seta scr_redsquare_fast "0"
188: seta scr_stalingrad_fast "0"
189: seta sensitivity "5"
190: seta sys_configSum "239067564"
191: seta sys_cpuMHz "1800"
192: seta sys_sysMB "256"
193: seta sys_vidMB "64"
194: seta ui_bigFont "0.4"
195: seta ui_campaign "russian"
196: seta ui_currentMap "0"
197: seta ui_currentNetMap "0"
198: seta ui_extraBigFont "0.55"
199: seta ui_smallFont "0.25"