Magnetoculus
Visualisation de champs en VR avec Oculus
ColorPicker Class Reference
Inheritance diagram for ColorPicker:

Public Member Functions

void AssignColor (ColorValues type, float value)
 
float GetValue (ColorValues type)
 

Public Attributes

ColorChangedEvent onValueChanged = new ColorChangedEvent()
 
HSVChangedEvent onHSVChanged = new HSVChangedEvent()
 

Properties

Color CurrentColor [get, set]
 
float H [get, set]
 
float S [get, set]
 
float V [get, set]
 
float R [get, set]
 
float G [get, set]
 
float B [get, set]
 

Member Function Documentation

◆ AssignColor()

void ColorPicker.AssignColor ( ColorValues  type,
float  value 
)

◆ GetValue()

float ColorPicker.GetValue ( ColorValues  type)

Member Data Documentation

◆ onHSVChanged

HSVChangedEvent ColorPicker.onHSVChanged = new HSVChangedEvent()

◆ onValueChanged

ColorChangedEvent ColorPicker.onValueChanged = new ColorChangedEvent()

Property Documentation

◆ B

float ColorPicker.B
getset

◆ CurrentColor

Color ColorPicker.CurrentColor
getset

◆ G

float ColorPicker.G
getset

◆ H

float ColorPicker.H
getset

◆ R

float ColorPicker.R
getset

◆ S

float ColorPicker.S
getset

◆ V

float ColorPicker.V
getset

The documentation for this class was generated from the following file: