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Magnetoculus
Visualisation de champs en VR avec Oculus
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Public Member Functions | |
| void | Highlight (bool isHighlighted) |
This class allow to change the shader of the gameobject it is attahced to, in order to highlight it.
| void HighlightObject.Highlight | ( | bool | isHighlighted | ) |
| isHighlighted | Should the object be Highlighted ? |
Given the parameter isHighlighted, change the shader of the gameobject it is attached to.