|
Magnetoculus
Visualisation de champs en VR avec Oculus
|
This is the complete list of members for Polygon, including all inherited members.
| AddToMeshInfo(MeshInformation meshInfo) | Polygon | |
| AddUV(Vector2 uv) | Polygon | |
| AddVertex(Vector3 vertex) | Polygon | |
| CleanUp() | Polygon | virtual |
| CreateInstance(GameObject representation) | Polygon | static |
| GetBaseTriangles() | Polygon | |
| GetCentroid() | Polygon | |
| GetRepresentation() | Polygon | |
| GetUV() | Polygon | |
| GetVertices() | Polygon | |
| Init(GameObject representation) | Polygon | |
| IsValid() | Polygon | |
| m_BaseTriangles | Polygon | protected |
| m_Representation | Polygon | protected |
| m_Triangles | Polygon | protected |
| m_UV | Polygon | protected |
| m_UX | Polygon | protected |
| m_UY | Polygon | protected |
| m_Vertices | Polygon | protected |
| m_Vertices2D | Polygon | |
| PointInside(Vector3 p) | Polygon | |
| PointInside(Vector2 p2) | Polygon | |
| Reset() | Polygon | |
| Triangulate(int verticesOffset=0) | Polygon |