Magnetoculus Visualisation de champs en VR avec Oculus

Public Types | Public Member Functions | Public Attributes | List of all members
WeightedBlendedManager Class Reference
Inheritance diagram for WeightedBlendedManager:

## Public Types
enum | TransparentMode { TransparentMode.ODT = 0, TransparentMode.Blended, TransparentMode.BlendedAndWeighted }
enum | WeightFunction { WeightFunction.Weight0 = 0, WeightFunction.Weight1, WeightFunction.Weight2 }

## Public Member Functions
void | EnableTransparency ()
void | ExitTransparency ()

## Public Attributes
Shader | accumulateShader = null
Shader | revealageShader = null
Shader | blendShader = null
TransparentMode | transparentMode = TransparentMode.ODT
WeightFunction | weightFunction = WeightFunction.Weight0

## Member Enumeration Documentation

## ◆ TransparentMode

enum WeightedBlendedManager.TransparentMode
| strong

Enumerator
ODT |
Blended |
BlendedAndWeighted |

## ◆ WeightFunction

enum WeightedBlendedManager.WeightFunction
| strong

Enumerator
Weight0 |
Weight1 |
Weight2 |

## Member Function Documentation

## ◆ EnableTransparency()

void WeightedBlendedManager.EnableTransparency | ( |  | ) |

## ◆ ExitTransparency()

void WeightedBlendedManager.ExitTransparency | ( |  | ) |

## Member Data Documentation

## ◆ accumulateShader

Shader WeightedBlendedManager.accumulateShader = null

## ◆ blendShader

Shader WeightedBlendedManager.blendShader = null

## ◆ revealageShader

Shader WeightedBlendedManager.revealageShader = null

## ◆ transparentMode

TransparentMode WeightedBlendedManager.transparentMode = TransparentMode.ODT

## ◆ weightFunction

WeightFunction WeightedBlendedManager.weightFunction = WeightFunction.Weight0

The documentation for this class was generated from the following file:

- Assets/Scripts/WeightedBlendedManager.cs