Magnetoculus Visualisation de champs en VR avec Oculus

Here is a list of all class members with links to the classes they belong to:

### - m -

- m_BaseTriangles : Polygon
- m_ChunkPrefab : Generator
- m_Collider : Surface
- m_Colors : ColorSchemePanel , MeshInformation
- m_Coordinates : Surface
- m_Edges : EdgeVertices
- m_Field : FieldGenerator , FieldRepresentationInfo
- m_FieldInfoManager : FieldGenerator
- m_FileInfoManager : Generator
- m_FileName : FileInfoManager , Generator
- m_Filename : RepresentationInformation
- m_FileNameShort : FileInfoManager
- m_Index : EdgeVertices
- m_MaxVerticesPerChunk : FieldGenerator
- m_Mesh : Generator , MeshInformation
- m_Polygon : PolygonHandle
- m_Representation : Generator , Polygon , RepresentationInformation
- m_RepresentationInformationList : RepresentationNavigation
- m_RepresentationManagerPanel : Generator
- m_Text : RepresentationInformation
- m_TextureID : PolygonHandle
- m_Triangles : MeshInformation , Polygon
- m_UV : MeshInformation , Polygon
- m_UX : Polygon
- m_UY : Polygon
- m_Vertices : MeshInformation , Polygon
- m_Vertices2D : Polygon
- m_VerticesIndex : MeshInformation
- maxEt : Field
- maxValue : ColorLabel , UnityEngine.UI.BoxSlider
- MeshInformation() : MeshInformation
- minEt : Field
- MinFieldSampleDistance : GlobalState
- minValue : ColorLabel , UnityEngine.UI.BoxSlider