|
Magnetoculus
Visualisation de champs en VR avec Oculus
|
Public Member Functions | |
| RepresentationNavigation () | |
| void | AddRepresentationInformation (RepresentationInformation newRepresentationInformation) |
| void | RemoveRepresentationInformation (RepresentationInformation representationInformation) |
| void | NextRepresentation () |
| void | PreviousRepresentation () |
| void | UpdateInformation () |
| void | DeleteRepresentation () |
| void | ToggleRepresentation (bool enabled) |
Static Public Attributes | |
| static List< RepresentationInformation > | m_RepresentationInformationList |
This class is used to create a menu that allows to toggle / destroy any of the representation generated by the user. It should be attached to a UI panel.
| RepresentationNavigation.RepresentationNavigation | ( | ) |
| void RepresentationNavigation.AddRepresentationInformation | ( | RepresentationInformation | newRepresentationInformation | ) |
| void RepresentationNavigation.DeleteRepresentation | ( | ) |
Delete the current RepresentationInformation and the representation gameobject it describes. Remove all the polygons that belong to that representation from the PolygonList.
| void RepresentationNavigation.NextRepresentation | ( | ) |
| void RepresentationNavigation.PreviousRepresentation | ( | ) |
| void RepresentationNavigation.RemoveRepresentationInformation | ( | RepresentationInformation | representationInformation | ) |
| void RepresentationNavigation.ToggleRepresentation | ( | bool | enabled | ) |
Enable / disable the representation described by the current RepresentationInformation.
| void RepresentationNavigation.UpdateInformation | ( | ) |
Update the text and the state of the toggle according to the m_CurrentRepresentationInformation state.
|
static |
The list of all the RepresentationInformation created by the user.