Magnetoculus
Visualisation de champs en VR avec Oculus
ColorScaler Class Reference
Inheritance diagram for ColorScaler:

Public Member Functions

void ComputeScaler (List< Vector4 > datas)
 
float GetScale (float E)
 

Detailed Description

Script to provide a correct color contrast for any distribution of field values. It computes the distribution and then integrates it, thus creating a matching between a value and a color. The parameter m_Resolution is used to tweak the accuracy.

Member Function Documentation

◆ ComputeScaler()

void ColorScaler.ComputeScaler ( List< Vector4 >  datas)

◆ GetScale()

float ColorScaler.GetScale ( float  E)
Parameters
Ethe value we want to scale.

First we retreive the Vector2 that defines the boundaries of the set in which paramater E falls. Then we use a Lerp between those boundaries, parameterize by the discrete integration of E.


The documentation for this class was generated from the following file: