Magnetoculus
Visualisation de champs en VR avec Oculus
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This is the complete list of members for Polygon, including all inherited members.
AddToMeshInfo(MeshInformation meshInfo) | Polygon | |
AddUV(Vector2 uv) | Polygon | |
AddVertex(Vector3 vertex) | Polygon | |
CleanUp() | Polygon | virtual |
CreateInstance(GameObject representation) | Polygon | static |
GetBaseTriangles() | Polygon | |
GetCentroid() | Polygon | |
GetRepresentation() | Polygon | |
GetUV() | Polygon | |
GetVertices() | Polygon | |
Init(GameObject representation) | Polygon | |
IsValid() | Polygon | |
m_BaseTriangles | Polygon | protected |
m_Representation | Polygon | protected |
m_Triangles | Polygon | protected |
m_UV | Polygon | protected |
m_UX | Polygon | protected |
m_UY | Polygon | protected |
m_Vertices | Polygon | protected |
m_Vertices2D | Polygon | |
PointInside(Vector3 p) | Polygon | |
PointInside(Vector2 p2) | Polygon | |
Reset() | Polygon | |
Triangulate(int verticesOffset=0) | Polygon |