Magnetoculus
Visualisation de champs en VR avec Oculus
WeightedBlendedManager Class Reference
Inheritance diagram for WeightedBlendedManager:

Public Types

enum  TransparentMode { TransparentMode.ODT = 0, TransparentMode.Blended, TransparentMode.BlendedAndWeighted }
 
enum  WeightFunction { WeightFunction.Weight0 = 0, WeightFunction.Weight1, WeightFunction.Weight2 }
 

Public Member Functions

void EnableTransparency ()
 
void ExitTransparency ()
 

Public Attributes

Shader accumulateShader = null
 
Shader revealageShader = null
 
Shader blendShader = null
 
TransparentMode transparentMode = TransparentMode.ODT
 
WeightFunction weightFunction = WeightFunction.Weight0
 

Member Enumeration Documentation

◆ TransparentMode

Enumerator
ODT 
Blended 
BlendedAndWeighted 

◆ WeightFunction

Enumerator
Weight0 
Weight1 
Weight2 

Member Function Documentation

◆ EnableTransparency()

void WeightedBlendedManager.EnableTransparency ( )

◆ ExitTransparency()

void WeightedBlendedManager.ExitTransparency ( )

Member Data Documentation

◆ accumulateShader

Shader WeightedBlendedManager.accumulateShader = null

◆ blendShader

Shader WeightedBlendedManager.blendShader = null

◆ revealageShader

Shader WeightedBlendedManager.revealageShader = null

◆ transparentMode

TransparentMode WeightedBlendedManager.transparentMode = TransparentMode.ODT

◆ weightFunction

WeightFunction WeightedBlendedManager.weightFunction = WeightFunction.Weight0

The documentation for this class was generated from the following file: